Game Art and Design Sample Curriculum
Courses Required under Visual and Performing Arts
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Courses Required for a Concentration in
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Course Spotlight GAM 100 - Game Art Foundations This course is an introduction to the concepts and software used in game art development. Students will learn the basics of 3D modeling, texture creation, and level design. Much time will be spent becoming familiar with the tools and user interface of the software. This course will set the foundation for more advanced study in the individual components of game art creation. This course is appropriate for the casual game enthusiast as well as a major.
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Suggested Electives
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